A marathon of masocore games to benefit the Child's Play Charity
Starts May 23rd at Noon, CST!
Marathon length
Next Hour
Death Total
HideShow latest news

Masocore Marathon This Weekend!

Our marathon of Masocore games to benefit the Child’s Play Charity Starts May 23rd at Noon, CST!

For every $100 we raise before the event starts, we’ll be hitting Paul in the face with a pie to start off the event.
So, help us get this started off right (with a lot of pie on Paul’s face)!

What is a “Masocore Game”?
“Masocore (a portmanteau of “masochism” and “hardcore”) is a theoretical video game sub-genre specifically designed to frustrate players by combining complex game mechanics with intense, seemingly impossible difficulty in special “trial and error” scenarios.”
– giantbomb.com

In other words: A game designed to make a player cry.

Who is playing? Do donators get to play?
Sorry, donators do not get to play. Instead, you get to watch the players and local celebrity guest try to get through one of these games.
These games are designed for pain – and we are definitely not good at them. Watch our few moments of triumph interspersed between massive rage quits!
Check out the bios to see more about our players.

Your donations add time to the clock! The more you donate, the longer our torture lasts.

We will be attempting to play:

  • I Wanna Be The Guy
  • Eryi’s Action
  • Cloudberry Kingdom
  • Bloody Trapland
  • The Angry Video Game Nerd Adventures

For every $250 we raise, we give The Wheel of Rage Quits a spin!
What could come up?

  • Pie in the face: We have to take a pie in the face.
  • Cups Against Humanity (Chocolate cups filled with random, edible fillings): We have to eat an unknown substance.
  • The Trollface Piñata: We take a whack at a piñata filled with nothing we want.

…and more!

Watch the marathon and donate to Child’s Play at highcharity.org or at twitch.tv/highcharity4cp

High Charity


What Is High Charity?

High Charity, previously known as Skulls for Tots, is a fundraiser for the Child’s Play Charity inspired by many sources. First and foremost, is the Desert Bus For Hope. Not only did they inspire by raising a huge amount of money for Child’s Play, but by watching them add on hours when fundraising goals were met, the idea of increasing the difficulty level as we hit various milestones was added. The reason for selecting the Halo series was pretty simple. I enjoy the heck out of playing through the game on co-op. And since we can add the skulls to ramp up the difficulty even more, it fit the criteria well. Looking for guidance, we were pointed in the direction of the Mario Marathon, who have an entire FAQ written up for starting your own fundraiser. It’s been a great guide for us in getting started and we couldn’t have done it without their help. We hope for this to be the first of many events, and hope you enjoy watching us play through as well.

Finally, we’d like to thank a bunch of people. Thanks to you, the viewer, the donator, and the linker. You help drive us on while making our lives a living hell. Thanks to all the poor suck…. errr… volunteers who are putting in time and effort slogging through this Legendary mess, running the chatroom, and making food. Thanks for keeping us going! And finally, thank you neighbors, for not calling the cops when we get too loud.